He started of on an a 40 foot standard, and from what I see of his YouTube videos he's now been working on an Xcelsior artic. In fact one guy who's developed some player made stuff going by the profile name MTA3306 has been working on Xcelsior buses. But they're starting to catch up to the European buses as more participants create more simulations based on a US or Canadian transit atmosphere. North American bus models didn't really start gaining as much popularity on the simulator until then, so they're still outnumbered by European buses for the time being. Got to keep in mind though that OMSI is a German based simulator and that an actual 100% addition that wasn't player made didn't get introduced until the Chicago addon. *As here on a "Hambuig" bus or suggested with a NJT NABI. For instance if they have Pace 15500 in the system, one could repaint it poppy and silver* and go with Marty McFly back to the future on a Los Angeles map same if they have an XN40. ![]() Passenger_transportation_1.43.zip (183.0 MB) /sharemods.The issue I was raising was forward rather than backwards. The authors do not have the opportunity to test every route for its performance, test the world, about possible problems, departures – to report the author with a margin of the route – the city of departure, the city of arrival and the departure area. Any mod card can independently adapt, enable “Passenger Transportation” support. You can also hover over the district name, which will show the current level of each stop in that area. Modules that were presented in version 1.41 – (“rusmap_2.4.2”, “srmap_10.5”, “great_steppe_2.0”, “volgamap_1.2”, “szm_addon_2.4”, “sibirmap_2.1.2”) – lost its strength Adaptation is not possible. Hi, Drive a route, then you will be able to level up your stops by hovering over each stop with your mouse in the map menu, then click the up arrow, or click on 'level up' at the bottom of the screen if it shows you can (e.g level 1/2). (For those who do not have at least one DLC part of the cards – choose this module) (You need to have all DLC parts of cards, Full) with the participation of other cards – the priority of the module is set below.Ģ) passengers_europe_no_dlc_1.43 – Mold Module without DLC parts cards. (Directly by installing authors of auto station networks on their map that will support this mod)įashion cards that change the default card, strong conflicts are possible !!!ġ) passenger_transportation_base (priority to put higher cards and modules)ġ) Passengers_Europe_1.43 – the module of the default card + DLC. ![]() The work of “Passenger Transportation” on fashion maps is carried out only with the support of the authors of this card. (From 500 km and above without limitation). This is a direct route from the point A to the point B with a large distance. It remains only to make a flight – the beginning and end of the route, and follow to the final point, through passing cities, transporting passengers from the city to the city. The number of outgoing orders is formed from 8 to 10 options. Thus, orders are formed from the city of the departure, to the city nearest from him. 97 Share 10K views 2 years ago BusSimulator21 BusSimulator Bus In this video we will continue with my new series in Bus Simulator 21 The goal is to try and build a bus empire and in. This trailer (mode) gives us the opportunity to carry passengers for small distances. Selecting the appropriate trailer, go to the station to receive the first flight.ġ) Intercity. The role of cargo is passengers, in the role of companies – a network of stops and bus stations. In order for transportation to become available, you need to purchase a special so-called “invisible trailer” available at the dealer. Now you can completely plunge into the atmosphere of passenger traffic in ETS. ![]() These passenger traffic activist stops and bus stations in cities. The new module “europe_no_dlc 1.43” (for those who do not have at least one DLC – choose this module) New territories in the EUROPA 1.43 module – United Kingdom, Finland, Romania, Bulgaria, Turkey.
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